Someone created a Godot-style game editor for the ESP32-S3

Someone created a Godot-style game editor for the ESP32-S3

summary

  • Jet Studio offers a Godot-like editor for creating and flashing 2D and 3D games to the ESP32-S3.

  • The demos achieved high frame rates: a 2D shooter at 85 fps, an Outrun racer at 65 fps, and a 3D physics test at 55 fps.

  • The editor contains a scene tree, inspector, 2D/3D views, tools, script editor, bookmarks, animation player, and builder/Flash tools.

People have been creating some really cool gaming projects for their ESP32 hardware lately, but what if you want to create your own? Well, this seems like a great way to do it. The Redditor showed off what they’ve been working on, and it allows people to develop their own titles for the microconsole with some pretty impressive frame rates.

Jet Studio brings a Godot-like experience to ESP32 game developers

Its games can reach speeds of 60 frames per second or more

on ESP32 subuser fedyfaustoITA has unveiled Jet Studio, a Godot-like project that lets you create games for your Arduino Nano ESP32 with an ILI9341 SPI display. You can create the game on your PC, and when it starts looking good, you can deploy the same game to your ESP32 to play.

The claimed performance looks pretty great, with a 2D shooting rate of around 85fps Transgression– Racing-style racer recording at 65 fps, 3D physics rendering at 55 fps.

The editor itself comes with some really cool features:

Editor: Scene tree, inspector, 2D and 3D views with Godot’s move/rotate/scale tools, text editor, Godot style bookmarks, tweens and animation player with timeline, sprite nodes, 2D/3D physics, particles, Timer and HUD labels, serial monitor, and pre-build RAM estimation. Build and flash uses PlatformIO/ESP-IDF.

If you’d like to see more examples of Jet Studio in action, or want to try it yourself, head over to GitHub repo For all the details.

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